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Other: martial arts styles
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A style best used against an extremely fast oppoent is best used against
someone who is twice as fast as you.
very fast against someone 150 percent as fast as you
fast against someone 125 percent as fast as you
slightly fast against someone 110 percent as fast as you
equally fast against someone with the same speed as you
slow against someone with 90 percent of your speed
very slow against someone with 75 percent of your speed
and extremely slow against someone with half your speed
 
A style best used against an extremely strong opponent is best used against
someone who is twice as strong as you.
very strong against someone 150 percent as strong as you
strong against someone 125 percent as strong as you
slightly strong against someone 110 percent as strong as you
equally strong against someone with the same strength as you
weak against somene with 90 percent of your strength
very weak against someone with 75 percent of your strength
and extremely weak against someone with half your strength.
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Other: styles
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Commands: kungfu, karate, kickbox, aikido
These commands show the different styles you can perform, and
when used with a style name will assume that style.
Command: astyle
This command will automatically pick a style based on your selection.
Syntax: astyle <family> <type> <strength> <speed>
family is kungfu, karate, kickbox, or aikido
type is offensive, defensive, or quick
strength and speed are your estimations of your enemies statistics.
for instance astyle kungfu offensive 200 50 would find a kung fu
offensive stance best used against an opponent twice as strong and half
as fast as you.
You can also omit some arguments, if you don't put in a family it will
find a style in any family, if you don't put in a type it will find a style
in any type, if you don't put in targets it will assume them to be 100 100.
 
Karate will Negate any Aikido styles
Aikido will Negate any Kick Boxing styles
Kick Boxint will Negate any Kung Fu styles
Kung Fu will Negate any Karate styles
 
 
You can also use astyle detect <strength/speed/both> for an estimate of your
opponents statistics, but be warned, if their martial arts skill is much
higher than yours, your estimation may be thrown off.
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Other: autostyle
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This command will automatically pick a style based on your selection.
Syntax: astyle <family> <type> <strength> <speed>

family is kungfu, karate, kickbox, or aikido

type is offensive, defensive, or quick

strength and speed are your estimations of your enemies statistics.
for instance astyle kungfu offensive 200 50 would find a kung fu
offensive stance best used against an opponent twice as strong and half
as fast as you.

You can also omit some arguments, if you don't put in a family it will
find a style in any family, if you don't put in a type it will find a style
in any type, if you don't put in targets it will assume them to be 100 100.
 
Karate will Negate any Aikido styles
Aikido will Negate any Kick Boxing styles
Kick Boxint will Negate any Kung Fu styles
Kung Fu will Negate any Karate styles
 
You can also use astyle detect <strength/speed/both> for an estimate of your
opponents statistics, but be warned, if their martial arts skill is much
higher than yours, your estimation may be thrown off.

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See Also: Melee Skills

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